Archive for September, 2004

The World and the World Service

Monday, September 27th, 2004

I’ve contributed thoughts to a couple of Clark Boyd’s stories this month on The World (distributed by Public Radio International). On September 10th I spoke about the growing uses digital media, especially of the game and simulation varieties, in a story on newsgaming (wma) which focused primarily on Gonzalo Frasca’s September 12th. Then, on September 20th, I spoke a bit about the limitations of purely online political action in a story about a group of hacktivists in Milan. The first of these stories has now been picked up (in text form) by the BBC World Service: “Games blur news and entertainment.”


Dichtung Digital Interview

Monday, September 6th, 2004

There’s an interview with me in the new issue of Dichtung Digital. It came out of a great, wide-ranging conversation with DD editor Roberto Simanowski. We talked about projects I’ve discussed before (The Impermanence Agent, Screen, and Talking Cure) but not in a way that let me repeat what I’ve said before. Roberto pushed me to consider things from new angles, and I’m happy with the results.